![]() ![]() However, after plenty of experimentation, it’s possible to match and/or exceed the speed of the Xbox 360 version! It’s important to note that all of the tweaks mentioned below can work on any current PC game, and not just Ultra Street Fighter IV. It felt awkward and unnatural after playing on the Xbox 360 version for so long. For years, the PC version at stock settings felt very similar to the PlayStation 3 version, which I personally didn’t enjoy due to increased latency. While technically not “arcade perfect”, most players preferred the lower latency inherent within the Xbox 360 version, which may have been a result of it using an AMD-based GPU. I measured this difference in latency when I wrote my last article, and the difference is quite noticeable: the Xbox 360 version of USFIV averaged approximately 85ms of controller latency, whereas the PlayStation 3 version averaged approximately 107ms (check out our video game input lag database). However, the fighting game community started to notice that the Xbox 360 version of the game had lower input lag over other versions. The game was mainly designed for Nvidia architecture, which resulted in the PC, PlayStation 3, and arcade versions being similar to each other in terms of latency. Due to PC being open architecture, it’s possible to tweak the latency of a PC game using a variety of options in your graphic card’s control panel, as well as third party programs.Ī game that requires this level of tweaking is Ultra Street Fighter IV. Did you know it’s possible to change the latency of a PC game as well? Our last article explored console latency, explaining how your controller’s responsiveness is largely tied to the developer’s vision of their game. We all know that PC games offer a myriad of customization options that aren’t found on traditional game consoles, allowing you to tweak the experience to your liking. Clicking these links will redirect you to, and we will receive a small commission on purchases made through this link. Early access was available on Octofor those who pre-ordered the deluxe edition.This post may contain affiliate links. The game is coming to PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, and Windows PC, and is now available in Japan. The first free Demon Slayer: The Hinokami Chronicles update will appear in late October to early November 2021. In a statement last month, Sega confirmed that the events from the Mugen Train story arc will be featured in Demon Slayer: The Hinokami Chronicles. Those purchasing the game for PlayStation 5, Xbox Series X, and steam will be able to access a “performance mode” patch after launch, enabling gameplay at 60FPS. Initially, the only playable demon listed on the roster was Nezuko. ![]() While the second and third updates do not yet have a timeline, each will add two additional playable demon characters to the title, for a total of six after the third update. ![]() This will be the first of three planned updates and will add Akaza and Rui as playable characters. The news was announced by Aniplex and game developer CyberConnect2 in the latest October 2021 issue of Weekly Shonen Jump. The first free update for Demon Slayer: The Hinokami Chronicles is expected to launch in late October to early November 2021. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |